Age rating for games in Korea

Korea rates a game before it is made or distributed, and the band decides who may play it. We will say which body rates yours, what the filing needs and what it costs.

 

Decision window

Срок решения

15 days

15 дней

Report a change in

Сообщить о правке

24 hours

24 часа

Base fee, online

База, онлайн

KRW 360,000

360 000 KRW

Age bands

Возрастных ступеней

four of them

их четыре

When you need a Korean age rating

You are about to ship in Korea

The rating comes before the game is produced or distributed, and the deadline is nothing to do with the store page going live. Timing decides whether your date holds.

Your build lands in the adults band

Designated operators rate most of what their platforms carry. The adults band sits outside what they may rate, and that application goes to the committee itself.

You changed the game after release

A content change is reported within twenty-four hours. A change large enough to move the band makes the game a new one, and the rating is taken again.

Your game sells random items

Korea makes you publish the odds for paid random items on the game, its site and its advertising. That duty sits beside the rating and is judged separately.

You publish from outside Korea

A game not aimed mainly at the Korean market still reaches players, through a designated operator that rates it and reports the result to the committee.

What you get

  • The right body for your build
  • A filing set that survives review
  • The fee worked out in advance
  • A rule for reporting changes

What a Korean age rating requires

Korea is one of the few markets where the age band is a statutory permission and not advice to a parent. The Game Industry Promotion Act says a game must be rated before it is produced or distributed, and it names who may do the rating. Everything else on this page follows from those two sentences.

The four bands

All ages, twelve and over, fifteen and over, and a band juveniles may not use at all. Arcade machines are a separate case: there the law allows only the first band and the last.

Where the application goes

Games carried by a platform

Operators designated by the culture ministry rate the games they distribute under a brokerage contract, and their decision counts as the committee’s own.

Games in the adults band

Designated operators may not rate these. The application goes to the Game Rating and Administration Committee, and so does anything the committee decides to take back.

Arcade machines

Cabinets for youth and general arcades are rated by the committee only, and a technical review for gambling-like behaviour can be run on top.

What the filing needs

A description of the content, video and stills of the main progression, a runnable build with its files, an account that opens the online part, and a document setting out the content information. The committee can ask for more, and it checks every application for gambling-like behaviour first.

What it costs and how long it takes

The committee has fifteen days from the application to decide, and where it cannot it must write to you with the reason and the date it expects to review. The fee is a base amount multiplied by three coefficients: whether the game uses a network, which genre group it falls in, and whether the build is in Korean. The base is KRW 360,000 for a personal computer or online title, and less for a console or a small downloadable game. A non-Korean build costs half as much again.

Odds for paid random items

A separate duty applies to online games with paid random items: the types and the supply odds for each type go on the game, its website and every piece of advertising. Very small studios are outside it, by a revenue threshold. What the duty means for a build, and which screen the odds belong on, we work out in a loot box review. Ratings elsewhere in the world come from one questionnaire and one age rating evaluation. Everything else we do before a launch is in publishing and gamedev.

Sources: rating duty, the four bands, the arcade rule, the twenty-four hour report and the seven-day re-rating notice — Game Industry Promotion Act, art. 21, 21-2, 21-5, 33; fifteen days to decide and the filing list — ministry ordinance no. 615, art. 9; odds threshold — decree no. 36220, art. 19-2; fees — the committee.

Stages of work

Reading the build against the Korean bands — 2 to 3 working days

We go through what the game shows and lets a player do, and mark the places that decide the band. The adults band is the one worth knowing about early, because it changes who rates you.

Choosing the route

Platform operator, the committee, or the committee because the platform may not. The band and the way the game reaches players decide, and that sets both cost and calendar.

Working out the fee

Base amount for the platform, then network, genre group and language. We give you the number before you file, so a Korean build compares with an English one on cost as well as schedule.

Assembling the filing

Content description, capture of the main progression, the runnable build, an account for the online part and the content information document. Where a gambling-like element could be read into the design, we address it in the filing rather than waiting to be asked.

Filing and answering questions

The committee has fifteen days and can come back for more material. We answer from the build and keep what was sent: the next version starts from it.

Keeping the rating true

Changes get reported within twenty-four hours, and we set the rule for which ones do. A big enough change makes the game new and it goes through again; better to know before the update ships.

Our case studies

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Leaders of the Area

Alexandra Kurdiumova

Alexandra

Kurdiumova

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